• Tomb of Annihilation
  • Waterdeep: Dragon Heist
  • Waterdeep: Dungeon of the Mad Mage
  • Ghosts of Saltmarsh
  • The Orrery of the Wanderer
  • Dragon of Icespire Peak
  • Storm Lord's Wrath
  • Sleeping Dragon's Wake
  • Divine Contention
  • Baldur's Gate: Descent Into Avernus
  • Eberron: Forgotten Relics
  • Theros: No Silent Secret
  • Icewind Dale: Rime of the Frostmaiden
  • Candlekeep Mysteries
  • Ravenloft: The House of Lament
  • The Wild Beyond the Witchlight
  • Strixhaven: Campus Kerfuffle
  • Strixhaven: Hunt for Mage Tower
  • Strixhaven: The Magister's Masquerade
  • Strixhaven: A Reckoning in Ruins
  • Journeys through the Radiant Citadel
  • Dragons of Stormwreck Isle
  • Light of Xaryxis
  • Dragonlance: Shadow of the Dragon Queen
  • Keys from the Golden Vault
  • Phandelver and Below: The Shattered Obelisk
  • Turn of Fortune's Wheel
  • Descent into the Lost Caverns of Tsojcanth
  • Vecna: Nest of the Eldritch Eye
  • Vecna: Eve of Ruin
  • Quests from the Infinite Staircase
  • The Tortle Package
  • The Lost Kenku
  • X Marks the Spot
  • Lost Laboratory of Kwalish
  • Krenko's Way
  • A Zib for Your Thoughts
  • Hunt for the Thessalhydra
  • Humblewood: Adventure in the Wood
  • Locathah Rising
  • Infernal Machine Rebuild
  • The Lost Dungeon of Rickedness: Big Rick Energy
  • Wildemount: Tide of Retribution
  • Wildemount: Dangerous Designs
  • Wildemount: Frozen Sick
  • Wildemount: Unwelcome Spirits
  • Return to the Glory
  • In Scarlet Flames
  • The Hidden Page
  • A Verdant Tomb
  • Deepest Night
  • From Cyan Depths
  • The Candy Mountain Caper
  • A Voice in the Wilderness
  • A Sticky Situation
  • Circus of Illusion
  • The Lost Tomb
  • A Web of Lies
  • Adventure Together
  • Critical Role: Call of the Netherdeep
  • Spelljammer Academy
  • Giants of the Star Forge
  • Lightning Keep
  • Chains of Asmodeus
  • Peril in Pinebrook
  • Heroes' Feast: Saving the Childrens Menu
  • Grim Hollow: Lairs of Etharis
  • Dungeons of Drakkenheim
  • Red Dragon's Tale: A LEGO Adventure
  • Uni and the Hunt for the Lost Horn
  • Scions of Elemental Evil
  • Cults & Supernatural Boons
  • Objects
  • Traps & Hazards
  • CR Calculator
  • Encounter Generator
  • Loot Generator
  • Maps
  • 308/536
    DSotDQ
    DMG'14
    ERLW
    EGW
    GoS
    HWCS
    MTF
    MOT
    PHB'14
    SCAG
    TDCSR
    VRGR
    VGM
    Lawful
    Neutral (Law/Chaos Axis)
    Chaotic
    Good
    Neutral (Good/Evil Axis)
    Evil
    Neutral
    Amaranthine
    Celtic
    Dawn War
    Dragonlance
    Drow
    Duergar
    Dwarven
    Eberron
    Egyptian
    Elven
    Exandria
    Faerûnian
    Forgotten Realms
    Gnome
    Gnomish
    Greek
    Greyhawk
    Halfling
    Nonhuman
    Norse
    Orc
    Theros
    Unknown
    Yuan-ti
    Betrayer Gods
    Evil
    Good
    Lesser Idols
    Neutral
    None
    Other Faiths of Eberron
    Prime Deities
    The Dark Seldarine
    The Dark Six
    The Gods of Evil
    The Gods of Good
    The Gods of Neutrality
    The Mordinsamman
    The Seldarine
    The Sovereign Host
    Unknown
    Arcana
    Community
    Death
    Forge
    Grave
    Knowledge
    Life
    Light
    Moon
    Nature
    Night
    None
    Order
    Peace
    Tempest
    Trickery
    Twilight
    Unknown
    War
    Basic Rules (2014)
    Grants Piety Features
    Has Images
    Has Info
    Legacy
    Reprinted
    SRD 5.1
    ...
    List:
    0

    Abbathor

    Alignment: Neutral Evil
    Category: The Mordinsamman
    Domains: Trickery
    Pantheon: Dwarven
    Province: Greed
    Symbol: Jeweled dagger, point down

    The Great Master of Greed exerts an influence, no matter how subtle, over every dwarven heart. Abbathor teaches that greed isn't only desirable, but necessary to keep the dwarves in a strong and safe position.

    Abbathor has no skill in crafting. Instead, he relies on his ability as a thief to take ownership of what he wants. Why work so hard to manufacture something when a much easier path to riches lies open?

    Abbathor is the only advocate for change within the dwarven pantheon. He can inspire dwarves to seek shortcuts, normally frowned upon, but sometimes those methods turn out to be efficient techniques that improve a clan's capabilities.

    Source: MTF, page 73
    This deity is a reprint. The version below was printed in an older publication (Sword Coast Adventurer’s Guide, page 22).
    Alignment: Neutral Evil
    Category: None
    Domains: Trickery
    Pantheon: Dwarven
    Symbol: Jeweled dagger, point-down
    Dice Roller
    Error when loading content blocklist! Purged blocklist data. (See the log for more information.)